In 2015 he created SonicMandala, which was an alchemical approach to sound that stimulates vision through hexaphonic resonance: a technique he developed in order to create a sonic bubble within which vision is generated.
Phase I of SonicMandala was previewed for the first time in Rome in 2013 at the Duncan 3.0 – Contemporary Dance Center. In 2014, Phase II arrived in a double location: both at Duncan 3.0 and at Spazio Interiore as part of a double conference-debate with the participation of the Tibetologist Filippo Lunardi of ‘La Sapienza’ in Rome. Phase III was performed in 2016 at the Centro Danza Balletto di Roma on the occasion of the World Dance Day under the Patronage of CID (Conseil International de la Danse) – UNESCO in Paris.
In February 2017, the entire cycle (Phase I, II, III) received the Patronage of the City of Rome in the Sala Santa Rita (former Santa Rita Church at Teatro Marcello). Under the same Patronage, SonicMandala was performed in the Factory of MACRO (Museum of Contemporary Arts) in Rome on June 2 and 3.
In 2017 Marco created ComPUSter, a set of six sculptures based on the experimental language of informal art. Each single detail was either a piece of proto-industrial antiques or hand-made by the artist himself. The deep integration between ready-made and videoart, between mechanical and biological elements (such as animal carcases under resin), the focus on conceptuality, and the multisensorial dimension make the originality and uniqueness of this artwork.
DeComPUSter (the first one) was shown on February 2017 at Fondamenta, within the prestigious international magazine Inside Art. Then, it moved to Figueres, Dali’s hometown in Spain, for Spoleto Arte meets Dali and to Arles, in France, for Spoleto Arte meets Van Gogh. Moreover, it was part of the Artbox Project at the “Luminator” (Jean Tinguely) Platform inside the EuroAirport during Basel Art Week 2017.
The full set of ComPUSters was exhibited in Italy on June 2 and 3 at the Factory of MACRO (Museum of Contemporary Art) under the Patronage of the City of Rome.
DeComPUSter and Calcoli improbabili were also in Venice with Spoleto Arte at Pro Biennale 2017 in the cloister of the Church of San Francesco delleVigne from 08 May to 17 June 2017. ComPUSters were then in Berlin for Still Leben by InArteWerkkunst from 23 June to 15 July, and then again in Venice for Biennale 2017 with GaleriaZero from 16 to 20 July.
DeComPUSter was also at the XI Biennial of Florence at the Fortezza da Basso. It was the 5th. Award Winner of the Installation category.
Marco’s first retrospective exhibition took place in November 2017, inside the Chiesa della Misericordia in Venice for the BeDifferent Art Show during the finissage week of the Biennale di Venezia, coinciding with the release of the first official catalogue of his works.
In 2018 Marco has exhibited his works in Barcelona, London and New York. He participated in the prestigious Red Dot Miami 2018 during Miami Art Week. From May to November, he presented AlberoSonicoDestrutturato and OperazioneDimmi Amatrice at “Borghi of Italy – #NO(F)EARTHQUAKE”, a collateral event of the 16th International Architecture Exhibition – La Biennale di Venezia 2018.
In 2019 Marco has presented Tronco e Foresta Sonica | SonicTrunk and SonicForest at MACRO (Museo Arte Contemporanea Roma). At the end of 2019, he opened his own showroom in Miami, 2200 Biscayne Blvd and joined SCOPE MIAMI BEACH during the Art Basel Week with his new series Stargates.
In 2020 he launched his Megagongs and joined SCOPE N.Y. during the Armory Week.
In 2021 he joined for the second time Florence Biennale as main artist for Idoneus.io. Moreover, he extended the Mega-instruments series from Megagongs to Megabells, Megatubularbells, Megadrums and Megastrings, inspired by the traditional music instruments but on a monumental scale, mixing advanced technology with a minimalist shape. Moreover, each of them has been designed for healing, based on a sonic map he has obtained from years of research into music and alchemy.
Also in 2021 he planned the expansion of his Megagong to Hypergong and Ultragong on a monumental scale, targeting urban environments, islands, and large territories in the US, Middle East and Far East.